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	<title>Comments on: E3!</title>
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	<description>Ryan Barrett&#039;s blog</description>
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		<title>By: ryan</title>
		<link>http://snarfed.org/2009-06-01_e3#comment-233</link>
		<dc:creator>ryan</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://snarfed.org/wordpress/2009-06-01_e3#comment-233</guid>
		<description>&lt;p&gt;i may not be doing a full writeup, but i can&#039;t help noting a few things i&#039;m personally excited about.&lt;br /&gt;
&lt;br /&gt;
during their &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.ea.com/e3&quot; rel=&quot;nofollow&quot;&gt;press conference&lt;/a&gt;, i couldn&#039;t help but pity EA, first for trying to pitch &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.ea.com/news/ea-announces-charm-girls-club&quot; rel=&quot;nofollow&quot;&gt;teenage girl games&lt;/a&gt; to an overwhelmingly hardcore gaming press, then for the awkward &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.ea.com/games/dragon-age-origins&quot; rel=&quot;nofollow&quot;&gt;marilyn-manson-scored dragon age trailer&lt;/a&gt;, unchanged from its debut and still trying oh so hard to be cool.&lt;br /&gt;
&lt;br /&gt;
happily, i forgot all about that when they reminded me that they&#039;d picked up &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.ea.com/games/brutal-legend&quot; rel=&quot;nofollow&quot;&gt;tim schafer&#039;s brutal legend&lt;/a&gt;. i&#039;m really happy for tim, and for &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.doublefine.com/&quot; rel=&quot;nofollow&quot;&gt;double fine&lt;/a&gt;. they&#039;ve been &lt;a rel=&quot;nofollow&quot; href=&quot;http://en.wikipedia.org/wiki/Brutal_Legend#Publishing_issues&quot; rel=&quot;nofollow&quot;&gt;jerked around by publishers&lt;/a&gt; for so long, and with such a promising game, that they deserved a break. congrats again, guys!&lt;/p&gt;
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		<content:encoded><![CDATA[<p>i may not be doing a full writeup, but i can&#8217;t help noting a few things i&#8217;m personally excited about.<br />
<br />
during their <a rel="nofollow" href="http://www.ea.com/e3" rel="nofollow">press conference</a>, i couldn&#8217;t help but pity EA, first for trying to pitch <a rel="nofollow" href="http://www.ea.com/news/ea-announces-charm-girls-club" rel="nofollow">teenage girl games</a> to an overwhelmingly hardcore gaming press, then for the awkward <a rel="nofollow" href="http://www.ea.com/games/dragon-age-origins" rel="nofollow">marilyn-manson-scored dragon age trailer</a>, unchanged from its debut and still trying oh so hard to be cool.<br />
<br />
happily, i forgot all about that when they reminded me that they&#8217;d picked up <a rel="nofollow" href="http://www.ea.com/games/brutal-legend" rel="nofollow">tim schafer&#8217;s brutal legend</a>. i&#8217;m really happy for tim, and for <a rel="nofollow" href="http://www.doublefine.com/" rel="nofollow">double fine</a>. they&#8217;ve been <a rel="nofollow" href="http://en.wikipedia.org/wiki/Brutal_Legend#Publishing_issues" rel="nofollow">jerked around by publishers</a> for so long, and with such a promising game, that they deserved a break. congrats again, guys!</p>
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		<title>By: ryan</title>
		<link>http://snarfed.org/2009-06-01_e3#comment-234</link>
		<dc:creator>ryan</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://snarfed.org/wordpress/2009-06-01_e3#comment-234</guid>
		<description>&lt;p&gt;i just finished watching &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.gametrailers.com/e3/video-press-conference/ubisoft&quot; rel=&quot;nofollow&quot;&gt;ubisoft&#039;s press conference&lt;/a&gt;, and yes, it was nice, and yes, ruse looks intriguing, and yes, i&#039;m looking forward to assassin&#039;s creed 2...&lt;br /&gt;
&lt;br /&gt;
...but honestly, none of it compares to this email i just got from &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.telltalegames.com/&quot; rel=&quot;nofollow&quot;&gt;telltale&lt;/a&gt;. they &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.telltalegames.com/community/blogs/id-458&quot; rel=&quot;nofollow&quot;&gt;picked up the monkey island license&lt;/a&gt;, and they&#039;re making new games! so exciting.&lt;br /&gt;
&lt;br /&gt;
hmm...this makes two lucasarts-inspired posts. first tim schafer, then &lt;a rel=&quot;nofollow&quot; href=&quot;http://en.wikipedia.org/wiki/Ron_Gilbert&quot; rel=&quot;nofollow&quot;&gt;ron gilbert&lt;/a&gt;. unexpected, but definitely a pleasant surprise. who&#039;s next? &lt;a rel=&quot;nofollow&quot; href=&quot;http://en.wikipedia.org/wiki/Hal_Barwood&quot; rel=&quot;nofollow&quot;&gt;hal barwood&lt;/a&gt;? &lt;a rel=&quot;nofollow&quot; href=&quot;http://en.wikipedia.org/wiki/Steve_Purcell&quot; rel=&quot;nofollow&quot;&gt;steve purcell&lt;/a&gt;?&lt;/p&gt;
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		<content:encoded><![CDATA[<p>i just finished watching <a rel="nofollow" href="http://www.gametrailers.com/e3/video-press-conference/ubisoft" rel="nofollow">ubisoft&#8217;s press conference</a>, and yes, it was nice, and yes, ruse looks intriguing, and yes, i&#8217;m looking forward to assassin&#8217;s creed 2&#8230;<br />
<br />
&#8230;but honestly, none of it compares to this email i just got from <a rel="nofollow" href="http://www.telltalegames.com/" rel="nofollow">telltale</a>. they <a rel="nofollow" href="http://www.telltalegames.com/community/blogs/id-458" rel="nofollow">picked up the monkey island license</a>, and they&#8217;re making new games! so exciting.<br />
<br />
hmm&#8230;this makes two lucasarts-inspired posts. first tim schafer, then <a rel="nofollow" href="http://en.wikipedia.org/wiki/Ron_Gilbert" rel="nofollow">ron gilbert</a>. unexpected, but definitely a pleasant surprise. who&#8217;s next? <a rel="nofollow" href="http://en.wikipedia.org/wiki/Hal_Barwood" rel="nofollow">hal barwood</a>? <a rel="nofollow" href="http://en.wikipedia.org/wiki/Steve_Purcell" rel="nofollow">steve purcell</a>?</p>
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		<title>By: ryan</title>
		<link>http://snarfed.org/2009-06-01_e3#comment-235</link>
		<dc:creator>ryan</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://snarfed.org/wordpress/2009-06-01_e3#comment-235</guid>
		<description>&lt;p&gt;finally &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.gamespot.com/press-conference/microsoft-e3/&quot; rel=&quot;nofollow&quot;&gt;watching microsoft&#039;s press conference&lt;/a&gt;. looks like e3 this year is going to cost me sleep and my productivity!&lt;br /&gt;
&lt;br /&gt;
ok, so &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.xbox.com/en-US/games/b/beatlesrockband/&quot; rel=&quot;nofollow&quot;&gt;beatles rock band&lt;/a&gt; will probably sell a bazillion units. &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.xbox.com/en-US/games/c/callofdutymodernwarfare2/&quot; rel=&quot;nofollow&quot;&gt;modern warfare 2&lt;/a&gt; definitely will. &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.xbox.com/en-US/games/l/left4dead2/&quot; rel=&quot;nofollow&quot;&gt;left 4 dead 2&lt;/a&gt; too, even if it&#039;s not quite so mainstream. plus, they knew the press would eat it up.&lt;br /&gt;
&lt;br /&gt;
wii balance board, see that &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.gametrailers.com/video/e3-09-tony-hawk/50112&quot; rel=&quot;nofollow&quot;&gt;skateboard controller&lt;/a&gt;? eat your heart out...but don&#039;t worry, it&#039;s way too niche to move anywhere near as many units as wii fit. &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.xbox.com/en-US/community/events/e3/1080p.htm&quot; rel=&quot;nofollow&quot;&gt;movies&lt;/a&gt; and &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.xbox.com/en-US/community/events/e3/lastfm.htm&quot; rel=&quot;nofollow&quot;&gt;music&lt;/a&gt;, ok, &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.xbox.com/en-US/community/events/e3/facebook.htm&quot; rel=&quot;nofollow&quot;&gt;facebook&lt;/a&gt; and &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.xbox.com/en-US/community/events/e3/twitter.htm&quot; rel=&quot;nofollow&quot;&gt;twitter&lt;/a&gt;, ok, nice...&lt;br /&gt;
&lt;br /&gt;
...but &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.xbox.com/en-US/live/projectnatal/&quot; rel=&quot;nofollow&quot;&gt;natal&lt;/a&gt;, damn! &lt;a rel=&quot;nofollow&quot; href=&quot;http://en.wikipedia.org/wiki/EyeToy&quot; rel=&quot;nofollow&quot;&gt;eyetoy&lt;/a&gt; may have done it first for gameplay, even if natal&#039;s execution is clearly better, but the ubiquitous voice recognition? the ambient facial recognition? the hand wavy minority report style demo, integrated with items, camera input, and video chat? &lt;i&gt;damn.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
if they manage to pull off even half of what&#039;s in that video, it&#039;s going to be really, really compelling. i know i&#039;m sold.&lt;br /&gt;
&lt;br /&gt;
(btw, sorry lucasarts, no hat trick. two out of three ain&#039;t bad though!)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>finally <a rel="nofollow" href="http://e3.gamespot.com/press-conference/microsoft-e3/" rel="nofollow">watching microsoft&#8217;s press conference</a>. looks like e3 this year is going to cost me sleep and my productivity!<br />
<br />
ok, so <a rel="nofollow" href="http://www.xbox.com/en-US/games/b/beatlesrockband/" rel="nofollow">beatles rock band</a> will probably sell a bazillion units. <a rel="nofollow" href="http://www.xbox.com/en-US/games/c/callofdutymodernwarfare2/" rel="nofollow">modern warfare 2</a> definitely will. <a rel="nofollow" href="http://www.xbox.com/en-US/games/l/left4dead2/" rel="nofollow">left 4 dead 2</a> too, even if it&#8217;s not quite so mainstream. plus, they knew the press would eat it up.<br />
<br />
wii balance board, see that <a rel="nofollow" href="http://www.gametrailers.com/video/e3-09-tony-hawk/50112" rel="nofollow">skateboard controller</a>? eat your heart out&#8230;but don&#8217;t worry, it&#8217;s way too niche to move anywhere near as many units as wii fit. <a rel="nofollow" href="http://www.xbox.com/en-US/community/events/e3/1080p.htm" rel="nofollow">movies</a> and <a rel="nofollow" href="http://www.xbox.com/en-US/community/events/e3/lastfm.htm" rel="nofollow">music</a>, ok, <a rel="nofollow" href="http://www.xbox.com/en-US/community/events/e3/facebook.htm" rel="nofollow">facebook</a> and <a rel="nofollow" href="http://www.xbox.com/en-US/community/events/e3/twitter.htm" rel="nofollow">twitter</a>, ok, nice&#8230;<br />
<br />
&#8230;but <a rel="nofollow" href="http://www.xbox.com/en-US/live/projectnatal/" rel="nofollow">natal</a>, damn! <a rel="nofollow" href="http://en.wikipedia.org/wiki/EyeToy" rel="nofollow">eyetoy</a> may have done it first for gameplay, even if natal&#8217;s execution is clearly better, but the ubiquitous voice recognition? the ambient facial recognition? the hand wavy minority report style demo, integrated with items, camera input, and video chat? <i>damn.</i><br />
<br />
if they manage to pull off even half of what&#8217;s in that video, it&#8217;s going to be really, really compelling. i know i&#8217;m sold.<br />
<br />
(btw, sorry lucasarts, no hat trick. two out of three ain&#8217;t bad though!)</p>
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		<title>By: ryan</title>
		<link>http://snarfed.org/2009-06-01_e3#comment-236</link>
		<dc:creator>ryan</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://snarfed.org/wordpress/2009-06-01_e3#comment-236</guid>
		<description>&lt;p&gt;i watched &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.nintendo.com/&quot; rel=&quot;nofollow&quot;&gt;nintendo&#039;s&lt;/a&gt; and &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.gametrailers.com/e3/video-press-conference/sony&quot; rel=&quot;nofollow&quot;&gt;sony&#039;s&lt;/a&gt; press conferences this morning. they were both competent, and had &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.nintendo.com/wii/w9/&quot; rel=&quot;nofollow&quot;&gt;fun&lt;/a&gt; &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.gamespot.com/story/6210893/final-fantasy-xiv-online-trailer-impressions&quot; rel=&quot;nofollow&quot;&gt;surprises&lt;/a&gt;...but in my mind, &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.xbox.com/en-US/live/projectnatal/&quot; rel=&quot;nofollow&quot;&gt;natal&lt;/a&gt; is still the biggest news of the show by far.&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.nintendo.com/whatsnew/detail/eMMuRj_N6vntHPDycCJAKWhEO9zBvyPH&quot; rel=&quot;nofollow&quot;&gt;wii motionplus&lt;/a&gt;, &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.nintendo.com/wii/w11/&quot; rel=&quot;nofollow&quot;&gt;wii sports resort&lt;/a&gt;, and &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.nintendo.com/wii/w10/&quot; rel=&quot;nofollow&quot;&gt;wii fit plus&lt;/a&gt; were clearly nintendo&#039;s big pushes. all solid, all will do well, but none were surprises. &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.nintendo.com/wii/w9/&quot; rel=&quot;nofollow&quot;&gt;mario galaxy 2&lt;/a&gt; was a surprise, but there was notably no mention of a wii hardware rev or a full new zelda.&lt;br /&gt;
&lt;br /&gt;
sony was competent too, even if almost everything they showed had been leaked prior to the conference. &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.gamespot.com/story/6210882/psp-go-due-october-1&quot; rel=&quot;nofollow&quot;&gt;psp go&lt;/a&gt; (slide-out controls look uncomfortable at best) and the &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.gamespot.com/story/6210898/sony-unveils-a-new-motion-controller&quot; rel=&quot;nofollow&quot;&gt;motion controller&lt;/a&gt; (can you say wii motionplus?)&#160; were clearly the big pushes, along with &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.gamespot.com/story/6210897/assassins-creed-2-stage-demo-impressions&quot; rel=&quot;nofollow&quot;&gt;plenty&lt;/a&gt; &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.gamespot.com/story/6210901/gran-turismo-5-impressions&quot; rel=&quot;nofollow&quot;&gt;of&lt;/a&gt; &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.gamespot.com/ps3/adventure/heavyrain/index.html&quot; rel=&quot;nofollow&quot;&gt;good&lt;/a&gt; &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.gamespot.com/story/6210871/mag-sony-press-conference-impressions&quot; rel=&quot;nofollow&quot;&gt;looking&lt;/a&gt; &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.gamespot.com/story/6210909/god-of-war-iii-impressions&quot; rel=&quot;nofollow&quot;&gt;games&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
side note: how great is it that square enix can create and ship an entirely new IP every couple years, but still be able to guarantee that it will perform, solely by &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.gamespot.com/story/6210893/final-fantasy-xiv-online-trailer-impressions&quot; rel=&quot;nofollow&quot;&gt;slapping the final fantasy name&lt;/a&gt; on the box? what a brilliant use of a franchise. granted, they do also make sequels and spinoffs of the more successful ff games, but still. i can&#039;t think of many other developers that get away with anything like that. genius.&lt;br /&gt;
&lt;br /&gt;
oh, and i was reassured that teenage girls continued to share the spotlight. nintendo gave them &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.nintendo.com/ds/d8/&quot; rel=&quot;nofollow&quot;&gt;much more attention&lt;/a&gt; than &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.joystiq.com/2009/02/24/new-hannah-montana-psp-bundle-includes-lilac-psp/&quot; rel=&quot;nofollow&quot;&gt;sony did&lt;/a&gt;, but still, four out of five of the big press conferences ain&#039;t bad.&lt;br /&gt;
&lt;br /&gt;
i did manage to find a couple personal highlights. &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.nintendo.com/wii/w3/&quot; rel=&quot;nofollow&quot;&gt;fully coop mario&lt;/a&gt; looks like a ton of fun, as does &lt;a rel=&quot;nofollow&quot; href=&quot;http://e3.gamespot.com/story/6210928/little-big-planet-psp-hands-on&quot; rel=&quot;nofollow&quot;&gt;littlebigplanet psp&lt;/a&gt;. plus, ico and shadow of the colossus are &lt;a rel=&quot;nofollow&quot; href=&quot;/space/2005-11-23&quot; rel=&quot;nofollow&quot;&gt;near and dear to my heart&lt;/a&gt;, so i can&#039;t wait for &lt;a rel=&quot;nofollow&quot; href=&quot;http://en.wikipedia.org/wiki/Fumito_Ueda&quot; rel=&quot;nofollow&quot;&gt;fumito ueda&lt;/a&gt;&#039;s &lt;a rel=&quot;nofollow&quot; href=&quot;&quot; rel=&quot;nofollow&quot;&gt;new game&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
on the armchair analyst side, i was struck by the contrast between nintendo&#039;s and ms&#039;s approaches to accessibility and growing the market. in past years, nintendo has not only beaten this drum the loudest, they&#039;ve actually executed on it, which is the main reason they&#039;ve dominated the generation so authoritatively. this year, though, iwata could only pay lip service to accessibility by pointing impotently to the befuddling &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.engadget.com/2009/06/02/nintendo-wii-vitality-sensor-detects-your-pulse/&quot; rel=&quot;nofollow&quot;&gt;vitality sensor&lt;/a&gt;. ms, on the other hand, let natal speak for itself. its potential impact on accessibility, particularly with applications beyond traditional games, could be huge.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>i watched <a rel="nofollow" href="http://e3.nintendo.com/" rel="nofollow">nintendo&#8217;s</a> and <a rel="nofollow" href="http://www.gametrailers.com/e3/video-press-conference/sony" rel="nofollow">sony&#8217;s</a> press conferences this morning. they were both competent, and had <a rel="nofollow" href="http://e3.nintendo.com/wii/w9/" rel="nofollow">fun</a> <a rel="nofollow" href="http://e3.gamespot.com/story/6210893/final-fantasy-xiv-online-trailer-impressions" rel="nofollow">surprises</a>&#8230;but in my mind, <a rel="nofollow" href="http://www.xbox.com/en-US/live/projectnatal/" rel="nofollow">natal</a> is still the biggest news of the show by far.<br />
<br />
<a rel="nofollow" href="http://www.nintendo.com/whatsnew/detail/eMMuRj_N6vntHPDycCJAKWhEO9zBvyPH" rel="nofollow">wii motionplus</a>, <a rel="nofollow" href="http://e3.nintendo.com/wii/w11/" rel="nofollow">wii sports resort</a>, and <a rel="nofollow" href="http://e3.nintendo.com/wii/w10/" rel="nofollow">wii fit plus</a> were clearly nintendo&#8217;s big pushes. all solid, all will do well, but none were surprises. <a rel="nofollow" href="http://e3.nintendo.com/wii/w9/" rel="nofollow">mario galaxy 2</a> was a surprise, but there was notably no mention of a wii hardware rev or a full new zelda.<br />
<br />
sony was competent too, even if almost everything they showed had been leaked prior to the conference. <a rel="nofollow" href="http://e3.gamespot.com/story/6210882/psp-go-due-october-1" rel="nofollow">psp go</a> (slide-out controls look uncomfortable at best) and the <a rel="nofollow" href="http://e3.gamespot.com/story/6210898/sony-unveils-a-new-motion-controller" rel="nofollow">motion controller</a> (can you say wii motionplus?)&nbsp; were clearly the big pushes, along with <a rel="nofollow" href="http://e3.gamespot.com/story/6210897/assassins-creed-2-stage-demo-impressions" rel="nofollow">plenty</a> <a rel="nofollow" href="http://e3.gamespot.com/story/6210901/gran-turismo-5-impressions" rel="nofollow">of</a> <a rel="nofollow" href="http://www.gamespot.com/ps3/adventure/heavyrain/index.html" rel="nofollow">good</a> <a rel="nofollow" href="http://e3.gamespot.com/story/6210871/mag-sony-press-conference-impressions" rel="nofollow">looking</a> <a rel="nofollow" href="http://e3.gamespot.com/story/6210909/god-of-war-iii-impressions" rel="nofollow">games</a>.<br />
<br />
side note: how great is it that square enix can create and ship an entirely new IP every couple years, but still be able to guarantee that it will perform, solely by <a rel="nofollow" href="http://e3.gamespot.com/story/6210893/final-fantasy-xiv-online-trailer-impressions" rel="nofollow">slapping the final fantasy name</a> on the box? what a brilliant use of a franchise. granted, they do also make sequels and spinoffs of the more successful ff games, but still. i can&#8217;t think of many other developers that get away with anything like that. genius.<br />
<br />
oh, and i was reassured that teenage girls continued to share the spotlight. nintendo gave them <a rel="nofollow" href="http://e3.nintendo.com/ds/d8/" rel="nofollow">much more attention</a> than <a rel="nofollow" href="http://www.joystiq.com/2009/02/24/new-hannah-montana-psp-bundle-includes-lilac-psp/" rel="nofollow">sony did</a>, but still, four out of five of the big press conferences ain&#8217;t bad.<br />
<br />
i did manage to find a couple personal highlights. <a rel="nofollow" href="http://e3.nintendo.com/wii/w3/" rel="nofollow">fully coop mario</a> looks like a ton of fun, as does <a rel="nofollow" href="http://e3.gamespot.com/story/6210928/little-big-planet-psp-hands-on" rel="nofollow">littlebigplanet psp</a>. plus, ico and shadow of the colossus are <a rel="nofollow" href="/space/2005-11-23" rel="nofollow">near and dear to my heart</a>, so i can&#8217;t wait for <a rel="nofollow" href="http://en.wikipedia.org/wiki/Fumito_Ueda" rel="nofollow">fumito ueda</a>&#8216;s <a rel="nofollow" href="" rel="nofollow">new game</a>.<br />
<br />
on the armchair analyst side, i was struck by the contrast between nintendo&#8217;s and ms&#8217;s approaches to accessibility and growing the market. in past years, nintendo has not only beaten this drum the loudest, they&#8217;ve actually executed on it, which is the main reason they&#8217;ve dominated the generation so authoritatively. this year, though, iwata could only pay lip service to accessibility by pointing impotently to the befuddling <a rel="nofollow" href="http://www.engadget.com/2009/06/02/nintendo-wii-vitality-sensor-detects-your-pulse/" rel="nofollow">vitality sensor</a>. ms, on the other hand, let natal speak for itself. its potential impact on accessibility, particularly with applications beyond traditional games, could be huge.</p>
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		<title>By: ryan</title>
		<link>http://snarfed.org/2009-06-01_e3#comment-237</link>
		<dc:creator>ryan</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://snarfed.org/wordpress/2009-06-01_e3#comment-237</guid>
		<description>&lt;p&gt;late breaking news: &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.1up.com/do/newsStory?cId=3174564&quot; rel=&quot;nofollow&quot;&gt;shigeru miyamoto announced a full new zelda after all&lt;/a&gt;! notably, it may require wii motionplus. he was pretty quiet and hesitant about it, though.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>late breaking news: <a rel="nofollow" href="http://www.1up.com/do/newsStory?cId=3174564" rel="nofollow">shigeru miyamoto announced a full new zelda after all</a>! notably, it may require wii motionplus. he was pretty quiet and hesitant about it, though.</p>
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