I just got back from GDC, and now that I’m finally caught up on sleep debt, I’ve briefly written up some of the highlights.
As always, GDC was overwhelmingly fun. I saw amazing demos, heard thought-provoking talks from inspiring people, and of course, partied way too much. It’s also very involving, and I definitely got swept up in current industry issues like quality of life and skyrocketing budgets.
However, one of the best parts of this year’s GDC didn’t have to do with games at all. Games just provided the excuse to hang out with a few good friends. We don’t get to hang out nearly enough, since they don’t live in the area, so we had a lot of fun. LucasArts kids tear it up!